Super Smash Bros Brawl
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One of the most anticipated Wii games of all time is finally here. But does it live up to its astronomically high expectations?

Picture an old pirate who's been following a treasure map for the last twenty years finally finding the X marked on the map and the treasure underneath. Picture a gold miner who left his wife and child back at home, only with the promise of coming back a rich man, finding a gold nugget as big as a baseball. Now picture me, a 21-year-old college student, getting his hands on his own personal copy of Super Smash Brothers Brawl.

Poor Kirby...


If you did your imaging correctly, you should have pictured three people with the same or very similar reactions. That is how much I have been waiting for this game, and thank the heavens that it doesn't disappoint.

As you probably already know, Super Smash Brothers is a party-oriented, 2D fighting game that pits all of the big Nintendo mascots against each other in an all out brawl. What makes Smash Brothers stand out as a very unique fighting game though, is that rather than having a life bar that drains as you get hit, Smash Brothers instead uses a percentage system.

The more you get hit, the more percentage you rack up, and the more percentage you have, the easier it is to knock you off the stage. This allows for a totally new type of fighting game where the strategy is not only in how to deal damage to your opponent, but also how to keep him from coming back on to the stage. Add in environmental hazards, a slew of crazy items, and three more players, and you have the recipe for one of the most fun and addictive multiplayer experiences you'll have on a console.

Meta Knight uses his lightning fast slashes to try and knock Pit off the stage.


One of the biggest criticisms that have always plagued the Smash Brothers games is their lack of a solid single player mode. With Brawl, it seems like the developers got sick of seeing their game get trashed for not having an in-depth single player adventure, and in retaliation, added in the gigantic Subspace Emissary mode. Here you'll find a complete side scrolling adventure game using the Smash Brothers fighting engine. It sounds odd, but surprisingly it does actually work decently well.

The story is pretty much incoherent due to the fact that there is no dialogue, but it involves a new enemy known as the Subspace Army that go around setting off strange bombs and turning classic Nintendo mascots into trophies. The story isn't really important though, as it's mostly just an excuse to showcase the characters in some beautifully rendered cutscenes.






EverWars.com - You have GOT to play this game!