MLB Power Pros 2008 Dated

Posted by Karn Bianco  7 hours, 40 minutes ago.

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2K Sports and Konami Digital Entertainment this week announced that they will be bringing the latest instalment in the popular MLB(R) Power Pros series to the Nintendo DS, Wii, and the PlayStation 2 later this year.

“We’re thrilled to partner with Konami again, and with the Baseball season now in full swing, we’re proud to offer our fans a refreshingly smart and exciting baseball game that is easily accessible for all ages,” said Christoph Hartmann, president of 2K.

“Baseball enthusiasts will appreciate the variety of newly added features, intuitive game modes and improved overall feel, and we look forward to hitting one out of the park this season with MLB Power Pros 2008.”
The game promises more than 10 gameplay modes, 40-man baseball teams, Mii support for the Wii version, and more. The Wii and PS2 versions are currently scheduled for a July launch, with a DS release slated for later this fall.

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FaceBreaker For Wii Is Not A Port

Posted by Karn Bianco  7 hours, 47 minutes ago.

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Speaking in an interview in the most recent issue of Official Nintendo Magazine, Electronic Arts Canada revealed that the upcoming Wii version of FaceBreaker will not simply be a port of its 'next-gen' brethren. 

"In terms of game modes, controls, and gameplay we'll actually have a lot of stuff that the other systems won't," EA Canada told ONM, as reported by ComputerAndVideoGames.

"Since day one, we knew that we were taking FaceBreaker to the Wii. And we've learned that in order to be successful on the Wii, you have to create an experience that you can only get on this platform."
The studio goes on to suggest that what the game lacks in “super-duper, razzle-dazzle graphics,” it makes up for by delivering a “good time for you and your friends that you can only get on the Wii.”

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Chocobo's Dungeon Wii Box Art

Posted by Karn Bianco  7 hours, 52 minutes ago.

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Square Enix announced earlier this year that it will be bringing its most recent dungeon crawler for the Nintendo Wii, Final Fantasy Fables: Chocobo's Dungeon, to North America on July 8, 2008.

The game features many of the hallmarks of the Mysterious Dungeon series, such as randomized dungeons and turn-based combat, but its difficulty has been toned down in order “to be accessible to a wider audience.”

To ensure you know what to look for come launch day, Square Enix has released the final box art for the game via its official blog. You can find it above this post, and on the blog itself, here.

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Tales Of Symphonia Wii Images

Posted by Karn Bianco  7 hours, 54 minutes ago.



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Tales of Symphonia: Dawn of the New World is an upcoming role-playing game for the Wii which continues the story started in the original Tales of Symphonia title on the Nintendo GameCube.

The game is currently scheduled to launch across north America in September. Although a European release is also expected, Namco Bandai has yet to make an official announcement.

For now, feel free to browse through the game's newly updated image gallery here on GWN for a look at some nw in-game screenshots and character artwork. Simply click on the thumbnails above this post do so.

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Alone In The Dark Site Launches

Posted by Karn Bianco  8 hours, 5 minutes ago.

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Atari this week announced the opening of a new official website for its upcoming PC, Xbox 360, Wii, PlayStation 2 and PlayStation 3 title, Alone in the Dark, which is coming to all the aforementioned systems, other than the PS3, in June.

“The site allows visitors to investigate some of the ominous Central Park locales that the title's protagonist, Edward Carnby, will encounter throughout the game,” reads the announcement press release.

“With each click of the mouse lives information about in-game vehicles, items, weapons and item combinations that allow gamers to solve puzzles and defeat enemies creatively and intelligently.”
You can find the website at CentralDark.com.

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Codemasters Secures Formula 1 Rights

Posted by Karn Bianco 1 day ago.

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Codemasters this week announced that it has acquired the exclusive rights to create Formula 1 video games, which it will use to “develop a new generation of the multi-million selling Formula 1 game franchise across multiple platforms.”

"Formula 1 is ambitious in expanding its reach with more circuits planned beyond recent additions in the Middle East and China,” said Rod Cousens, chief executive officer, Codemasters.

“It is also ambitious in expanding its reach via technology. The digital communities that computer and video gaming creates will play a key role in further growing the Formula 1 audience and connecting them globally."
Codemasters Studios will begin their use of the license with a series of multi-platform titles based on the FIA Formula One World Championship, the first of which is expected to launch in 2009.

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Skate Spin-Off For Wii, DS

Posted by Karn Bianco 1 day ago.

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IGN is reporting that Electronic Arts will soon announce Skate It, a spin-off from last year's Skate franchise, for the Nintendo DS and Wii.

Rather than the analogue stick-centric control scheme featured in the original game, Skate It will rely on each system's unique input methods; I.E the touch screen, Wii Remote and Balance Board.

The game, set to be officially announced next week, will launch later this year. You can find additional details about what to expect in the game in IGN's interview with executive producer, Scott Blackwood.

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Speed Racer Game Now In Stores

Posted by Karn Bianco 1 day ago.

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Warner Bros. Entertainment yesterday announced that Sidhe Interactive's Speed Racer: The Videogame for the Nintendo DS and Wii is now available for purchase from retailers across the United states.

The game promises players the chance to “race at amazing speeds to engage in “Car-Fu” battles to outmanoeuvre opponents as they jump, flip, smash and spin competing cars off the track.”

Featuring an original score by Winifred Phillips, 19 playable drivers and races with up to 15 other characters, Speed Racer: The Videogame aims to offer “a fast-paced, action racer for kids of all ages.”

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Protöthea Utilizes Torque Engine

Posted by Karn Bianco  2 days, 6 hours, 58 minutes ago.

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Ubisoft and Sabarasa today announced that they are utilising GarageGames Torque engine for Wii to power their upcoming WiiWare launch title, Protöthea.

"With Torque for Wii we were able to transfer our experience with a solid and reliable engine we already worked with to a totally new platform with ease, " said Xavier Amado, Lead Programmer on Protöthea.

"Torque's engine features and toolset really sped up our development and allowed us to focus on and tune Protöthea's gameplay."
Protöthea is a “3D top-down vertical scrolling shooter game” which promises a “new take on a classic game style while mixing genres and utilizing the full capabilities of the Wii system, from graphics to controls.”

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Nintendo Channel Now Live On Wii

Posted by Karn Bianco  3 days, 6 hours, 16 minutes ago.

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Nintendo today confirmed the release of its long awaited Nintendo Channel for the Wii, which promises to let users “watch trailers, mini-documentaries, product demonstrations, and gameplay videos.”

The channel also allows players to rate Wii games in order to let the community know what they think of them. DS owners can even use the new DS Download Play service to download demos of upcoming games to their handheld.

You can find more details about the service/channel on Nintendo's official website.

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